Tod ist unvermeidlich, aber meist unbedeutend...
Mostrando entradas con la etiqueta Uncategorized. Mostrar todas las entradas
Mostrando entradas con la etiqueta Uncategorized. Mostrar todas las entradas

lunes, 25 de marzo de 2013

HALLO | HOLA | HELLO

#Loki
GetAccess="0x00"
def NoLookHere():
    return (91 > int(GetAccess,16))
GetSystemShell_LinuxOS=NoLookHere()

GetSystemShell='0b1000001'
def IsCorrect_():
    if(GetSystemShell_LinuxOS==True):
        return GetSystemShell
        
x0ddF97=(1 < 10)        
_0100H=chr(int("0x48",16)) 
x96="0x"
def ____0x0A(FFFF):
    if(FFFF):
        return _0100H
x103=""

import math
x103 = x103 +____0x0A(x0ddF97)
x000 = x103
x000 = x000 +chr(int(hex(int(math.sqrt(6241))),16))
NULL=x000+chr(int("0x4C",16))

print NULL+chr(int(IsCorrect_(),2))
#define __0x90__ int
#define _ return
#define __NULL__ putchar
__0x90__ STACK(){_ 0x47;}
#define NOP "#define"
__0x90__ POP(){_ 0x4e;}
#define __________ for
#define __0x01__ __0x90__
#include < stdio.h >
__0x01__ PUSH(){_ 0x4b
;}char While (__0x90__ x);
#if __0x90__
    #define  hex STACK()
#else
    #undef __0x01
#endif
__0x01__ LDDR(){_ 0x40;
}
__0x90__ * Switch(){ __0x90__ a[]={STACK(),POP(),PUSH(),LDDR()};_ a;}
#define __B__ For
__0x90__ main( void ){
#define LOAD _
__0x90__ * a =Switch(), i;__________ (i = (0x00-1)+0x01 ;i <  (0x0A-6);i++){ While (a[i]+1)
;}_ 0;}char While ( __0x90__ x) {LOAD  __NULL__ (x);}
#define _INCLUDE_STDIO EXIT_SUCCESS

#define __________ main
#define _0x00_ printf
#define Main putchar
int
__________
(int a,
char *
While
)
{
    int _0x0A,_LOAD_= 0b00000000,A=7;a=64+A
    ;for(
         _0x0A  =   -1  ;_0x0A    <
         0x01;
    ++
            _0x0A){
    While[
        _0x0A
                        ]=
   (        putchar ( (
               a+1
               )
    +_LOAD_));
    _LOAD_+=
    A;
        }
                        int i=0; A=0x4B;
    do{
putchar( A
               +1);
            i++; A= -    0x0A;
    }while(i=!
                                2);
    Main    (   0x36
            +0b1011);
    return

                    (0b00000);
}